Luciano van Waas

Level Designer

About Me

Hi!

I’m Luciano, a senior Design and Production student at BUas based in the Netherlands. I specialise in Level Design and QA and have a little over three years of experience working as a game designer in creative spaces and team environments. I’ve released a total of three finished games, one of which was published on Steam: Ornament Express, an escape room game based in VR.

From planning, creating and refining player experiences through simple yet effective Level Design, to writing up bug reports, managing pipelines and performing various tests in order to keep a project to certain QA standards, I’ve gained a lot of experience over the years and like to think I can add a lot of value to a team. I’m ever-growing as a student and am always up for a challenge (even on “Nightmare!” difficulty).

I hope to hear from some of you in the future, and I’d like to wish everyone reading this a great rest of the week!

My Skills

Detail-Oriented

Creative and Open-MInded

Eager to Start

Blockouts and Metrics

Playtesting and Iteration

Rational Level Design

Functionality Tests

Bug Reporting and Tracking

Automated Testing

My Software

Unreal Engine

Perforce

Blender

Microsoft 365

Miro

Jenkins

Contact